Why Z2XC is useful for shooting Live streaming 360 for VR?

Live streaming 360 was used to be complex and costly as a server need to take 6 HDMI feeds and stitch them in real time before it can be transmitted over the network. With just 2 camera and pre-calibrated lenses, we can stream the dual video signal directly to the network, and render the seamless 360 video on-the-fly at the client side like with a smartphone app or desktop with Oculus Rift, without the need of an expensive realtime stitching workstation. With the cost reduction for more than 10 times, we shall expect live streaming 360 shall be more popular and serve the world better.
This entry was posted in . Bookmark the permalink.